Sensing that this "Possum Gang" might be more fearsome then he thought, the Orc Shaman and Tribal Leader Migrul of the Pierced Sky sent his champion, Gaolgrar (Orc Barbarian), several of his strongest warriors to accompany a geased greater barghest by the name of Thornmane and a Two-Headed Troll Magus/Fighter named Geengle & Crunch.
Monday, May 16, 2016
Friday, May 13, 2016
Not even Grursa,orc werebear, and army of brown and black bears were a match for Tiki the Troll. Tiki gladly claimed the Bear Pelt of the Bonebreaker. Although much of it's magic dissapaaited with its creators demise, it still made a fearsome cloak for the savage giant. Azziavado would never make mention that his poisons coursing through Grursa's blood played a role in his defeat.
Zugzug
Zugzug
CN Goblin Alchemist [Fire Bomber] 5th lvl
STR:8 DEX:20 CON:15
INT:19 WIS:10 CHA:8
Traits: Firebug, Accelerated Drinker
Skills
Appraise Linguistics
C:Alchemy Perception
Disable device Sleight of Hand
Heal Spellcraft
Intimidate Stealth
K:Arcana Use Magic Device
K:Nature
Racial: Eat Anything, Darkvision
Class Features
Alchemy
Bombs-3D6
Mutagen-STR +4, +2 AC
2nd lvl discovery- Precise Bombs
4th lvl discovery- Fiery cocktail- All bombs deal 1/2 their damage as fire damage.
Swift Alchemy
Poison Use
Poison Resistance
Brew Potion
Spells
1:Firebelly, True Strike, Shield, Negate Aroma, Targeted Bomb Admixture
2:Elemental Touch, Fire Breath, Fiery Runes
Feats
1st lvl-Fire Hand- Torches can be used as weapons, bonus damage to melee weapons that deal fire damage.
3rd lvl-Burn! Burn! Burn!- Bonus damage from all non-magical or alchemical sources.
5th lvl-Fire Heart- Fire Resist 5. Fire bombs more potent.
Gear
Everburning Torch
Blazing Robes
Masterwork Studded Leather
Hand of The Mage
Formula Book
Equipment
Portable Alchemy Lab
Poisons
Large supply of alchemical items
CN Goblin Alchemist [Fire Bomber] 5th lvl
STR:8 DEX:20 CON:15
INT:19 WIS:10 CHA:8
Traits: Firebug, Accelerated Drinker
Skills
Appraise Linguistics
C:Alchemy Perception
Disable device Sleight of Hand
Heal Spellcraft
Intimidate Stealth
K:Arcana Use Magic Device
K:Nature
Racial: Eat Anything, Darkvision
Class Features
Alchemy
Bombs-3D6
Mutagen-STR +4, +2 AC
2nd lvl discovery- Precise Bombs
4th lvl discovery- Fiery cocktail- All bombs deal 1/2 their damage as fire damage.
Swift Alchemy
Poison Use
Poison Resistance
Brew Potion
Spells
1:Firebelly, True Strike, Shield, Negate Aroma, Targeted Bomb Admixture
2:Elemental Touch, Fire Breath, Fiery Runes
Feats
1st lvl-Fire Hand- Torches can be used as weapons, bonus damage to melee weapons that deal fire damage.
3rd lvl-Burn! Burn! Burn!- Bonus damage from all non-magical or alchemical sources.
5th lvl-Fire Heart- Fire Resist 5. Fire bombs more potent.
Gear
Everburning Torch
Blazing Robes
Masterwork Studded Leather
Hand of The Mage
Formula Book
Equipment
Portable Alchemy Lab
Poisons
Large supply of alchemical items
Yelper & Yowler
Yelper
N Gnoll Ranger [Skirmisher/Pack-Bonded Hunter] 4th lvl
STR:16 DEX:18 CON:18
INT:10 WIS:12 CHA:8
Traits: Cold & Calculating, Know thy Enemy.
Skills
Acrobatics Perception
Bluff Sense Motive
K:Dungeon Stealth
K:Nature Survival
K:Geography
K:Local
Class Featuress
Favored Enemy-Monstrous Humanoids
Favored Terrain-Forests
Pack Foundation-Grant 1 ally within 30 ft. a teamwork feat for a short time.
Track
Endurance
Hunter's Bond (Pack)- Can grant favored enemy and terrain bonuses to allies.
Combat Style: Archery. Bonus feat: Precise Shot
Feats
1st lvl-Point Blank Shot
3rd lvl-Spotter (Teamwork)-Bonus to ranged attacks when adjacent to ally who also posseses this feat.
5th lvl-Volley Fire (Teamwork)-bonus on ranged attack rolls for each ally with this feat who made a ranged attack since the end of your last turn against a target within 15 feet of your target,
Gear
+1 Composite Longbow (+3 STR)
+1 Flail
+2 Hide Armor
Quick Runner's Shirt
Equipment
Efficient Quiver
Yowler
N Gnoll Ranger [Skirmisher/Pack-Bonded Hunter] 4th lvl
STR:16 DEX:18 CON:18
INT:10 WIS:12 CHA:8
Traits: Ambush, Bully
Skills
Acrobatics Perception
Climb Intimidate
Stealth
K:Nature Survival
K:Geography
K:Local
Class Featuress
Favored Enemy-Monstrous Humanoids
Favored Terrain-Forests
Pack Foundation-Grant 1 ally within 30 ft. a teamwork feat for a short time.
Track
Endurance
Hunter's Bond (Pack)- Can grant favored enemy and terrain bonuses to allies.
Combat Style: Archery. Bonus feat: Precise Shot
Feats
1st lvl-Point Blank Shot
3rd lvl-Spotter (Teamwork)-Bonus to ranged attacks when adjacent to ally who also posseses this feat.
5th lvl- Cover Fire- Your succesful ranged attack grants +2 AC to an ally against your target's next attack.
Gear
+1 Composite Longbow (+3 STR)
+1 Flail
+2 Hide Armor
Quick Runner's Shirt
Equipment
Efficient Quiver
N Gnoll Ranger [Skirmisher/Pack-Bonded Hunter] 4th lvl
STR:16 DEX:18 CON:18
INT:10 WIS:12 CHA:8
Traits: Cold & Calculating, Know thy Enemy.
Skills
Acrobatics Perception
Bluff Sense Motive
K:Dungeon Stealth
K:Nature Survival
K:Geography
K:Local
Class Featuress
Favored Enemy-Monstrous Humanoids
Favored Terrain-Forests
Pack Foundation-Grant 1 ally within 30 ft. a teamwork feat for a short time.
Track
Endurance
Hunter's Bond (Pack)- Can grant favored enemy and terrain bonuses to allies.
Combat Style: Archery. Bonus feat: Precise Shot
Feats
1st lvl-Point Blank Shot
3rd lvl-Spotter (Teamwork)-Bonus to ranged attacks when adjacent to ally who also posseses this feat.
5th lvl-Volley Fire (Teamwork)-bonus on ranged attack rolls for each ally with this feat who made a ranged attack since the end of your last turn against a target within 15 feet of your target,
Gear
+1 Composite Longbow (+3 STR)
+1 Flail
+2 Hide Armor
Quick Runner's Shirt
Equipment
Efficient Quiver
Yowler
N Gnoll Ranger [Skirmisher/Pack-Bonded Hunter] 4th lvl
STR:16 DEX:18 CON:18
INT:10 WIS:12 CHA:8
Traits: Ambush, Bully
Skills
Acrobatics Perception
Climb Intimidate
Stealth
K:Nature Survival
K:Geography
K:Local
Class Featuress
Favored Enemy-Monstrous Humanoids
Favored Terrain-Forests
Pack Foundation-Grant 1 ally within 30 ft. a teamwork feat for a short time.
Track
Endurance
Hunter's Bond (Pack)- Can grant favored enemy and terrain bonuses to allies.
Combat Style: Archery. Bonus feat: Precise Shot
Feats
1st lvl-Point Blank Shot
3rd lvl-Spotter (Teamwork)-Bonus to ranged attacks when adjacent to ally who also posseses this feat.
5th lvl- Cover Fire- Your succesful ranged attack grants +2 AC to an ally against your target's next attack.
Gear
+1 Composite Longbow (+3 STR)
+1 Flail
+2 Hide Armor
Quick Runner's Shirt
Equipment
Efficient Quiver
Tiki
Tiki
CN Troll Barbarian [Titan Mauler] 5th lvl
STR:27 DEX:18 CON:29
INT:10 WIS:13 CHA:10
Traits:Hard to Kill, Savage
Skills
Acrobatics Perception
Climb Stealth
Intimidate Survival
K:Nature
Linguistics
Racial Features: Regeneration, Intimidating Prowess, Power Attack, Iron Will
2 claws, and a bite attack
Class Features
Big Game Hunter- Bonus to attacks and AC vs. targets bigger than yourself.
Rage-The Barbarian Bloodfrenzy
Massive Weapons-Easier to use oversized weapons.
Evade Reach-One target within line of sight has there reach vs. you reduced by 5 ft.
2nd lvl rage power-Power Stance
4th lvl rage power-Shove Aside
Gear
+1 Huge Earthbreaker
Rhino Hide Armor
Ring of Foe Focus
Bearskin of the Bonebreaker-Cloak that allows its weaer to change into a bear for a limited amount of time, and makes them more intimidating and allows Bless to be used once per day.
Equipment
Tiki's Bag
CN Troll Barbarian [Titan Mauler] 5th lvl
STR:27 DEX:18 CON:29
INT:10 WIS:13 CHA:10
Traits:Hard to Kill, Savage
Skills
Acrobatics Perception
Climb Stealth
Intimidate Survival
K:Nature
Linguistics
Racial Features: Regeneration, Intimidating Prowess, Power Attack, Iron Will
2 claws, and a bite attack
Class Features
Big Game Hunter- Bonus to attacks and AC vs. targets bigger than yourself.
Rage-The Barbarian Bloodfrenzy
Massive Weapons-Easier to use oversized weapons.
Evade Reach-One target within line of sight has there reach vs. you reduced by 5 ft.
2nd lvl rage power-Power Stance
4th lvl rage power-Shove Aside
Gear
+1 Huge Earthbreaker
Rhino Hide Armor
Ring of Foe Focus
Bearskin of the Bonebreaker-Cloak that allows its weaer to change into a bear for a limited amount of time, and makes them more intimidating and allows Bless to be used once per day.
Equipment
Tiki's Bag
Ru-Bell
Ru-Bell
NG Kobold Wizard [Enchanter {Manipulator}] 5th lvl
STR:6 DEX:16 CON:10
INT:19 WIS:10 CHA:19
Traits:Honest, Friend in Every Town
Skills
Acrobatics K:Nobility
Bluff K:Nature
Diplomacy Linguistics
K:Arcana Stealth
K:The Planes Survival
K:History
K:Dungeoneering
Racials
Day raider-No sensitivity to light. Low-light vision 60 ft.
Wyrm Crowned-Bonus to diplomacy.
Carnation Scales-Bonus to survival.
Class Features
Enchanting Smile-Bonus to diplomacy and bluff checks.
Beguiling Touch-Can Charm Person with a tocuh.
-Familiar: Hutch the Pig, Arcane Bonded Familiar-
Manipulative Abettor-If Hutch is in the same square as the target of Ru-Bell's enchantment spell, the save DC is increased by 2.
Can deliver touch spells. Grants the Alertness feat.
5th lvl bonus feat-Persistent Spell
Scribe Scroll
Forbidden Schools:Necromancy, Evocation
Spells
1:Charm Person, Hypnotism, Lock Gaze, Memory Lapse, Illusion of Calm, Moment of Greatness, Negative Reaction, Shield, Bungle
2: Seducer's Eyes, Touch of Idiocy, Unnatural Lust, Compassionate Ally, Mad Hallucination
3:Heroism, Suggestion, Hold Person
Feats
1st lvl-Draconic Aspect-Scales: Grants DR 2/-
3rd lvl- Spell Focus [Enchantment]
5th lvl-Greater Spell Focus [Enchantment]
Gear
Robe of Components
Headband of Alluring Charisma +2
Wand of Acid Arrow
Equipment
Clamour Box
NG Kobold Wizard [Enchanter {Manipulator}] 5th lvl
STR:6 DEX:16 CON:10
INT:19 WIS:10 CHA:19
Traits:Honest, Friend in Every Town
Skills
Acrobatics K:Nobility
Bluff K:Nature
Diplomacy Linguistics
K:Arcana Stealth
K:The Planes Survival
K:History
K:Dungeoneering
Racials
Day raider-No sensitivity to light. Low-light vision 60 ft.
Wyrm Crowned-Bonus to diplomacy.
Carnation Scales-Bonus to survival.
Class Features
Enchanting Smile-Bonus to diplomacy and bluff checks.
Beguiling Touch-Can Charm Person with a tocuh.
-Familiar: Hutch the Pig, Arcane Bonded Familiar-
Manipulative Abettor-If Hutch is in the same square as the target of Ru-Bell's enchantment spell, the save DC is increased by 2.
Can deliver touch spells. Grants the Alertness feat.
5th lvl bonus feat-Persistent Spell
Scribe Scroll
Forbidden Schools:Necromancy, Evocation
Spells
1:Charm Person, Hypnotism, Lock Gaze, Memory Lapse, Illusion of Calm, Moment of Greatness, Negative Reaction, Shield, Bungle
2: Seducer's Eyes, Touch of Idiocy, Unnatural Lust, Compassionate Ally, Mad Hallucination
3:Heroism, Suggestion, Hold Person
Feats
1st lvl-Draconic Aspect-Scales: Grants DR 2/-
3rd lvl- Spell Focus [Enchantment]
5th lvl-Greater Spell Focus [Enchantment]
Gear
Robe of Components
Headband of Alluring Charisma +2
Wand of Acid Arrow
Equipment
Clamour Box
Kari
Kari
CN Changeling Witch 5th lvl
STR:8 DEX:14 CON:12
INT:10 WIS:21 CHA:19
Ttaits: Caretaker, Medic
Skills
Heal
K:Arcana
Perform:Vocals
Spellcraft
Racial Features: Heartstone Heritor [Night Hag], Hag Magic: Ray of Enfeeblement 1x daily
Class Features
1st Hex-Healing Hex
Patron-The Healing Spirit, Familiar:Crescent Paw (Cat)-Bonus to Stealth
2nd Hex-Aura of Purity
4th Hex- Slumber
Feats
1st lvl-Extra Hex:Prehensile Hair-Hair can act as a third hand, holding light weapons.
3rd lvl-Accursed Hex- Targets that save vs. your hex may be targeted again.
5th lvl-Spirit's Gift- Channel a Shaman spirit's gift into your familiar.
Spells
0:Mend, Message, Stabalize, Read Magic
1:Cure Light Wounds, Web Bolt, Delay Diseas, Peacebond, Unbreakable Heart
2:Commune with Birds, Cure Moderate Wounds, Life Pact, Remove Fear (P)
3:Strangling Hair, Remove Blindness/Deafness
Gear
+1 Silver Dagger
Bracers of Armor +2
Hexing Runes- Increases the save DC for 1 Hex for 24 hours, and grants +2 deflection to AC, and +2 to saving throws.
Wand of Ray of Sickening
Equipment
Masterwork Healer's Kit
CN Changeling Witch 5th lvl
STR:8 DEX:14 CON:12
INT:10 WIS:21 CHA:19
Ttaits: Caretaker, Medic
Skills
Heal
K:Arcana
Perform:Vocals
Spellcraft
Racial Features: Heartstone Heritor [Night Hag], Hag Magic: Ray of Enfeeblement 1x daily
Class Features
1st Hex-Healing Hex
Patron-The Healing Spirit, Familiar:Crescent Paw (Cat)-Bonus to Stealth
2nd Hex-Aura of Purity
4th Hex- Slumber
Feats
1st lvl-Extra Hex:Prehensile Hair-Hair can act as a third hand, holding light weapons.
3rd lvl-Accursed Hex- Targets that save vs. your hex may be targeted again.
5th lvl-Spirit's Gift- Channel a Shaman spirit's gift into your familiar.
Spells
0:Mend, Message, Stabalize, Read Magic
1:Cure Light Wounds, Web Bolt, Delay Diseas, Peacebond, Unbreakable Heart
2:Commune with Birds, Cure Moderate Wounds, Life Pact, Remove Fear (P)
3:Strangling Hair, Remove Blindness/Deafness
Gear
+1 Silver Dagger
Bracers of Armor +2
Hexing Runes- Increases the save DC for 1 Hex for 24 hours, and grants +2 deflection to AC, and +2 to saving throws.
Wand of Ray of Sickening
Equipment
Masterwork Healer's Kit
Grondor
Grondor
LE Duergar Fighter [Armor Master] 5th lvl
STR:16 DEX:13 CON:21
INT:14 WIS:16 CHA:6
Traits: Armor Expert, Shield Bearer
Skills
C:Armorsmithing
C:Blacksmithing
Disable device
K:Dungeoneering
K:Engineering
Sense Motive
Racial Traits:Stubborn, Stability, Spell-Like Ability-Enlarge Person 3x Daily,
Superior Darkvision, Light Sensitivity
Class Abilities
Deflective Shield
Armor Training
Armored Defense-Heavy Armor grants DR 3/-. This stacks with adamantium.
Feats
1st lvl-Dodge
1st bonus-Combat Expertise
2nd bonus-Mobility
3rd lvl-Toughness
4th bonus-Shield Focus
5th lvl-Ironhide-Bonus to Natural Armor
Gear
+1 Lucerne Hammer (2H)
+1 Heavy Pick
+2 Field Plate Armor
+1 Heavy Steel Shield
Amulet of Protection +1
Ring of Protection +1
Earthroot Boots
LE Duergar Fighter [Armor Master] 5th lvl
STR:16 DEX:13 CON:21
INT:14 WIS:16 CHA:6
Traits: Armor Expert, Shield Bearer
Skills
C:Armorsmithing
C:Blacksmithing
Disable device
K:Dungeoneering
K:Engineering
Sense Motive
Racial Traits:Stubborn, Stability, Spell-Like Ability-Enlarge Person 3x Daily,
Superior Darkvision, Light Sensitivity
Class Abilities
Deflective Shield
Armor Training
Armored Defense-Heavy Armor grants DR 3/-. This stacks with adamantium.
Feats
1st lvl-Dodge
1st bonus-Combat Expertise
2nd bonus-Mobility
3rd lvl-Toughness
4th bonus-Shield Focus
5th lvl-Ironhide-Bonus to Natural Armor
Gear
+1 Lucerne Hammer (2H)
+1 Heavy Pick
+2 Field Plate Armor
+1 Heavy Steel Shield
Amulet of Protection +1
Ring of Protection +1
Earthroot Boots
Crook
Crook
NE Orc Fighter 5th [Dirty Fighter]
Traits: Scrapper, Dirty Fighter
STR:21 DEX:12 CON:19
INT:14 WIS:8 CHA:8
Skills
Acrobatics K:Engineering
Bluff Stealth
Climb Survival
Intimidate
Racial Traits: Dayrunner, Ferocity
Class Features
Armor Training
Manuver Training: Dirty Tricks
Feats
1st lvl-Combat Expertise
1st lvl bonus-Improved Dirty Trick
2nd lvl bonus-Improved Disarm
3rd lvl-Toughness
4th lvl bonus-Improved Trip
5th lvl-Gang Up
Gear
+1 Ankus
Banded Mail of Luck (+3 Banded Mail)
Mithiral Heavy Shield
Belt of Strength +2
Equipment
Pony Keg of Orc Grog
Eversmoking Bottle
NE Orc Fighter 5th [Dirty Fighter]
Traits: Scrapper, Dirty Fighter
STR:21 DEX:12 CON:19
INT:14 WIS:8 CHA:8
Skills
Acrobatics K:Engineering
Bluff Stealth
Climb Survival
Intimidate
Racial Traits: Dayrunner, Ferocity
Class Features
Armor Training
Manuver Training: Dirty Tricks
Feats
1st lvl-Combat Expertise
1st lvl bonus-Improved Dirty Trick
2nd lvl bonus-Improved Disarm
3rd lvl-Toughness
4th lvl bonus-Improved Trip
5th lvl-Gang Up
Gear
+1 Ankus
Banded Mail of Luck (+3 Banded Mail)
Mithiral Heavy Shield
Belt of Strength +2
Equipment
Pony Keg of Orc Grog
Eversmoking Bottle
Sunday, May 8, 2016
Combo
Combo
Hobgoblin Brawler 5th lvl
Traits:Excitable, Heavy Hitter
STR:19 DEX:18 CON:19
INT:10 WIS:15 CHA:10
Skills
Acrobatics
Climb
Heal
Intimidate
Perception
Stealth
Racial Features
Battle Hardened-Not sneaky. +1 to Combat Maneuver Defense
Scarred-No Dark vision, +1 to Natural Armor
Class Features
Brawler's Cunning-INT is treated higher for purposes of qualifying for feats.
Improved Unarmed Strike
Brawler's Fury-Full Attack to gain use of the Improved Two Weapon Fighting feat.
Manuver Training: Grapple-Bonus to Grapple checks.
Knockout-1x Daily, can render an opponent unconscious.
Martial Flexibility- 4x daily. Use move action to gain the benefit of any combat feat you qualify for.
1st lvl feat:Bleeding Strike-Unarmed strike deals bleeding wounds.
2nd lvl feat:Stunning Fists-Unarmed strike can leave opponents strike.
3rd lvl feat:Improved Grapple
5th lvl feat:Crushing Blow-Unarmed strikes can lower A.C.
5th lvl combat bonus feat-Stunning Pin-Can channel stunning fists while grappling.
Gear
+2 Unarmed Strike-1D8+Fire Damage
Belt of Incredible Dexterity +2
Body Wrap of Mighty Strikes
Amulet of Mighty Strikes [Flaming]
Hobgoblin Brawler 5th lvl
Traits:Excitable, Heavy Hitter
STR:19 DEX:18 CON:19
INT:10 WIS:15 CHA:10
Skills
Acrobatics
Climb
Heal
Intimidate
Perception
Stealth
Racial Features
Battle Hardened-Not sneaky. +1 to Combat Maneuver Defense
Scarred-No Dark vision, +1 to Natural Armor
Class Features
Brawler's Cunning-INT is treated higher for purposes of qualifying for feats.
Improved Unarmed Strike
Brawler's Fury-Full Attack to gain use of the Improved Two Weapon Fighting feat.
Manuver Training: Grapple-Bonus to Grapple checks.
Knockout-1x Daily, can render an opponent unconscious.
Martial Flexibility- 4x daily. Use move action to gain the benefit of any combat feat you qualify for.
1st lvl feat:Bleeding Strike-Unarmed strike deals bleeding wounds.
2nd lvl feat:Stunning Fists-Unarmed strike can leave opponents strike.
3rd lvl feat:Improved Grapple
5th lvl feat:Crushing Blow-Unarmed strikes can lower A.C.
5th lvl combat bonus feat-Stunning Pin-Can channel stunning fists while grappling.
Gear
+2 Unarmed Strike-1D8+Fire Damage
Belt of Incredible Dexterity +2
Body Wrap of Mighty Strikes
Amulet of Mighty Strikes [Flaming]
Azziavado
Azziavado
Drow Noble, Rogue [Rake] 5th lvl
Traits:Affable, Dealmaker
Str:14 Dex:21 Con:12
Int:20 Wis:12 Cha:21
Skills
Acrobatics Linguistics
Appraise Perception
Bluff Perform:Oratory
Diplomacy Sleight of Hand
Disable Device Stealth
Disguise Use Magic Device
Escape Artist
Intimidate
K:Dungeoneering
K:Local
K:Nobility
K:Arcana
Racial Class Features:Immune to magic sleep effects, resistance to enchantments
Spell-Like Abilities: At Will-Dancing Lights, Deeper Darkness, Faerie Fire, Levitate
Detect Magic is always active. Locate Weakness, Suggestion and Vanish 1x Daily.
Ambitious Schemer-Bonus to Bluff Checks
Surface Infiltrator- Low-Light Vision 60 ft.
Class Features
Rake's Smile-Bonuses to bluff and diplomacy that increase at every 3rd level.
Finese Training-Add DEX to damage rolls, not STR.
Rogue Talent:Coax Information-May use Diplomacy or Bluff to force information from people instead of Intimidation.
Bravado's Blade-Forgo 1D6 Sneak Attack damage to demoralize a struck foe.
Sneak Attack: +3D6
Poison Use
Uncanny Dodge
Evasion
Danger Sense-Bonus to saves vs. traps.
Honeyed Words-1x Daily, roll a bluff check twice and take the better of the rolls.
Debilitating Injury-Bewildered, Disoriented, Hampered.
Rogue's Edge: Bluff
1st lvl feat: Skill Focus [Bluff]
3rd lvl fear:Voice of the Sibyl- Bonus to Bluff, Diplomacy, and Perform:Oratory
5th lvl feat: Deceitful-Bonus to Bluff and Disguise Checks
Gear
+1 Cruel Punching Dagger-Creatures that are already frightened or shaken become paniked when struck.
+1 Concealed Hand Crossbow of Distance
+2 Shadow Studded Leather
Shifting Signet Ring-A signet ring that reforms at mental commands.
Hat of Disguise
Lesser Poisoner's Jacket
Equipment
Grooming Kit
Multiple types of poison.
Drow Noble, Rogue [Rake] 5th lvl
Traits:Affable, Dealmaker
Str:14 Dex:21 Con:12
Int:20 Wis:12 Cha:21
Skills
Acrobatics Linguistics
Appraise Perception
Bluff Perform:Oratory
Diplomacy Sleight of Hand
Disable Device Stealth
Disguise Use Magic Device
Escape Artist
Intimidate
K:Dungeoneering
K:Local
K:Nobility
K:Arcana
Racial Class Features:Immune to magic sleep effects, resistance to enchantments
Spell-Like Abilities: At Will-Dancing Lights, Deeper Darkness, Faerie Fire, Levitate
Detect Magic is always active. Locate Weakness, Suggestion and Vanish 1x Daily.
Ambitious Schemer-Bonus to Bluff Checks
Surface Infiltrator- Low-Light Vision 60 ft.
Class Features
Rake's Smile-Bonuses to bluff and diplomacy that increase at every 3rd level.
Finese Training-Add DEX to damage rolls, not STR.
Rogue Talent:Coax Information-May use Diplomacy or Bluff to force information from people instead of Intimidation.
Bravado's Blade-Forgo 1D6 Sneak Attack damage to demoralize a struck foe.
Sneak Attack: +3D6
Poison Use
Uncanny Dodge
Evasion
Danger Sense-Bonus to saves vs. traps.
Honeyed Words-1x Daily, roll a bluff check twice and take the better of the rolls.
Debilitating Injury-Bewildered, Disoriented, Hampered.
Rogue's Edge: Bluff
1st lvl feat: Skill Focus [Bluff]
3rd lvl fear:Voice of the Sibyl- Bonus to Bluff, Diplomacy, and Perform:Oratory
5th lvl feat: Deceitful-Bonus to Bluff and Disguise Checks
Gear
+1 Cruel Punching Dagger-Creatures that are already frightened or shaken become paniked when struck.
+1 Concealed Hand Crossbow of Distance
+2 Shadow Studded Leather
Shifting Signet Ring-A signet ring that reforms at mental commands.
Hat of Disguise
Lesser Poisoner's Jacket
Equipment
Grooming Kit
Multiple types of poison.
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